Apr 16, 2024  

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ART 115 - Two-Dimensional Design

Credits: 3
Explores basic two-dimensional design elements such as: line, form, space, value, texture and color. Employs a variety of media to develop a basic design vocabulary.

Prerequisite(s): None
Corequisite(s): None
Lecture Hours: 30 Lab Hours: 60
Meets MTA Requirement: Humanities
Pass/NoCredit: No

Outcomes and Objectives
  1. Demonstrate recognition of design problems.
    1. Analyze design problems.
    2. Discuss and study art from different periods and regions to become familiar with how other artists have solved design problems.
    3. Experiment visually and develop a direction for the design problem.
  2. Practice principles of design.
    1. Achieve unity in the design.
    2. Develop a point of emphasis/focal point.
    3. Achieve balance in the design - asymmetrical, symmetrical, radial.
    4. Use scale, proportion, rhythm, shape, volume and texture in design.
  3. Create illusion of space.
    1. Use devices (size, overlapping, etc.) to show depth.
    2. Use transparencies to create equivocal space.
  4. Apply color theory to two-dimensional design.
    1. Work hue into design.
    2. Work color value into design.
    3. Employ color intensity into design.
    4. Utilize color schemes in design (complimentary colors, warm and cool colors, etc.)

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