May 21, 2024  
2018 - 2019 Catalog 
2018 - 2019 Catalog [ARCHIVED CATALOG]

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CAD 214 - CAD Techniques

Credits: 2
Drafting and design experience is a plus. Designed for the user with some previous CAD experience. Training courseware is used to thoroughly investigate the various options available in drawing commands, modification commands and dialog boxes. Practical real-world examples used to practice each functionality. Learning objectives of the lessons and exercises in this course support preparation for a computer aided design certification exam.

Prerequisite(s): CAD 114  or permission of instructor and knowledge of a windows operating system
Corequisite(s): None
Lecture Hours: 30 Lab Hours: 0
Meets MTA Requirement: None
Pass/NoCredit: Yes

Outcomes and Objectives
  1. Use interface tools efficiently
    1. Identify and state the purpose of the main interface elements
    2. Identify and use keyboard functions
    3. Use the shortcut menu to access commands and options
    4. Open, create, and save drawings
    5. Use different Zoom commands to control view navigation
    6. Use a wheel mouse to zoom and pan in the drawing
    7. Use the Regen command to regenerate the drawing
  2. Create basic geometry as building blocks for complex drawings.
    1. Identify Absulute, Relative and Relative Polar Coordinate systems.
    2. Use direct distance entry and dynamic input in the completion of geometry
    3. Use Line, Circle, Arc, Erase, Rectangle and Polygon commands to create and delete geometry
    4. Employ object snaps to accurately place and create objects in the drawing
    5. Activate and use polar tracking and Polar Snap to create accurate geometry
    6. Enable and use object snap tracking to position geometry
    7. Use the Unit command to set up the drawing environment
  3. Modify and manipulate geometry to edit a drawing
    1. Use various selection methods effectively
    2. Practice the options of the Move, Copy, Rotate, Mirror, Scale and Array commands
    3. Edit objects and display geometric information using grips
    4. Change the length of objects using the Trim and Extend commands.
    5. Create paraallel and offset geometry
    6. Combine multiple objects into a single object using the Join command
    7. Use the Break and Break at Point commands
    8. Apply radius and angled corners using the Fillet and Chamfer commands
    9. Alter the shape of objects using the Stretch command
  4. Use the electronic drawing environment to organize and drawing and obtain geometric information from drawing objects
    1. Create and manage layers
    2. Load and set linetypes
    3. Describe the purpose of Layer 0
    4. Use Properties and Quick Properties to modify object properties
    5. Apply properties from a source object to destination objects using Match Properties
    6. Use the Inquiry commands: Distance, Area, List and ID to obtain geometric information
  5. Create and edit annotation objects
    1. Use the Mtext command to create multiline text
    2. Create single line text
    3. Use different methods to edit text
    4. Create text styles to manage text
  6. Create. Edit, and manage dimensions in a typical design environment
    1. 6A. Dimension linear and curved objects
    2. 6B. Create and use dimension styles to manage dimensions
    3. 6C. Create and edit multileader sytles and multileaders
    4. Use various commands and methods to edit dimensions
  7. Access and use reusable content
    1. Create a block definition and insert a block into a drawing
    2. Add attribute information to blocks
    3. Use Design Center to reuse the data in a drawing
    4. Build a custom tool palette
    5. Access and use reusable content from online sources
  8. Create advanced drawing objects
    1. Create and edit polylines
    2. Use the Spline command
    3. Create ellipes and ellipical arcs
    4. Use table styles to create and edit tables
    5. Extract attribute information from blocks to create tables
    6. Create hatch and gradient fill patterns on objects
    7. Edit hatch and gradient fill patterns
  9. Prepare documents for plotting
    1. Create drawing templates
    2. Create a new layout
    3. Describe the purpose and key properties of layouts
    4. Create and scale a viewport
    5. Move, copy, resize, and delete viewports
    6. Create and apply page setups to layouts
    7. Plot design geometry from model space or from a layout

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