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Nov 21, 2024
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ART 115 - Two-Dimensional DesignCredits: 3 Explores basic two-dimensional design elements such as: line, form, space, value, texture and color. Employs a variety of media to develop a basic design vocabulary.
Prerequisite(s): None Corequisite(s): None Lecture Hours: 30 Lab Hours: 60 Meets MTA Requirement: None Pass/NoCredit: No
Outcomes and Objectives
- Demonstrate recognition of design problems.
- Analyze design problems.
- Discuss and study art from different periods and regions to become familiar with how other artists have solved design problems.
- Experiment visually and develop a direction for the design problem.
- Practice principles of design.
- Achieve unity in the design.
- Develop a point of emphasis/focal point.
- Achieve balance in the design - asymmetrical, symmetrical, radial.
- Use scale, proportion, rhythm, shape, volume and texture in design.
- Create illusion of space.
- Use devices (size, overlapping, etc.) to show depth.
- Use transparencies to create equivocal space.
- Apply color theory to two-dimensional design.
- Work hue into design.
- Work color value into design.
- Employ color intensity into design.
- Utilize color schemes in design (complimentary colors, warm and cool colors, etc.)
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